Gabriel FuentesLeveling Up: Applying Splatoon’s Metrics and Symmetry in Game DesignHello everyone! This is an analysis of how I utilized Splatoon’s metrics and design concepts to create a level inspired by it. I will also…5 min read·Sep 11, 2023----
Gabriel FuentesLevel Design Analysis — Resident Evil 4 Remake (The Village)An examination of the level design of the first area in Resident Evil 4 Remake.3 min read·Apr 3, 2023----